Very glad to finally write a change log for an actual playable build! Mostly small quick fixes though, before I start reworking stuff that may break game for so...
I'm fairly confident in plans for this game, so here's what I think we'll do in near future. We'll focus first on making demo that roughly shows all basic mecha...
Update 3: Breaking thousands of trees runs fine, I'm looking for efficient artstyle, designing assets, and designing playable level. More detail and pictures fu...
Quick update on other work Over past 2 weeks, I worked controller a little more; on moment of posting of that video, things you see was only thing that worked w...
This is first actual game preview shared outside of semi-private chats. I did some more playtests, and results with controls were unsatisfactory, so I'm current...